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JG82852GMSL7VP Datasheet, PDF (12/176 Pages) Intel Corporation – Intel® 852GM/852GMV Chipset Intel® 852GM/852GMV Chipset Hub (GMCH)
R
Indexed Vertex and Flexible Vertex
Destination Colorkeying
formats
Source Chromakeying
Pixel accurate Fast Scissoring and ƒ Multiple hardware color cursor support (32-bit
Clipping operation
with alpha and legacy 2-bpp mode)
Backface Culling support
ƒ Accompanying I2C and DDC channels
DirectX* and OGL Pixelization
rules
provided through multiplexed interface
ƒ Display
Anti-Aliased Lines support and
Analog Display Support
Sprite Points support
350-MHz integrated 24-bit RAMDAC
Provides the highest sustained fill
that can drive a standard progressive
rate performance in 32-bit color and
scan analog monitor with pixel
24-bit W mode
resolution up to 1600x1200 at 85-Hz
High quality performance Texture
and up to 1920x1440 at 60-Hz
Engine
Dual independent pipe support
266-Mega Texel/s peak performance
Concurrent: Different images and
Per Pixel Perspective Corrected
native display timings on each display
Texture Mapping
device
Single Pass Texture
DVO (DVOC) support
Compositing(Multi-Textures) at rate
Digital video out port DVOC with
Enhanced Texture Blending
165-MHz dot clock on 12-bit double
functions
pumped interface
IOxAPIC in ICH4-M provides
redirection for upstream interrupts to the
System Bus
Digital video out port DVOC with
165-MHz dot clock on 12-bit double
pumped interface
ƒ Video Stream Decoder
Variety of DVO devices supported
HW Motion Compensation for MPEG2
Compliant with DVI Specification 1.0
All format decoder (18 ATSC formats)
Support display resolution up to
supported
1400x1050 @ 75 Hz
Dynamic Bob and Weave support for
Video Streams
Dedicated LFP (local flat panel)
LVDS interface
Support for standard definition DVD
quality encoding at low CPU utilization
Twelve Level of Detail MIP Map
Sizes from 1x1 to 2 Kx2 K
ƒ Video Overlay
Single high quality scalable Overlay and
second Sprite to support second Overlay
Numerous Texture formats including
32-bit RGBA
Alpha and Luminance Maps
Multiple Overlay functionality provided
Texture Chromakeying
via Arithmetic Stretch BLT (Block
Bilinear, Trilinear, and Anisotropic
Transfer)
MIP-Mapped Filtering
5-tap horizontal, 3-tap vertical filtered
Cubic Environment Reflection
scaling
Mapping
Multiple Overlay formats
Embossed Bump-Mapping
Direct YUV from Overlay to
DXTn Texture Decompression
TV-out
FX1 Texture Compression
Independent Gamma Correction
3D Graphics Rasterization
Independent Brightness / Contrast /
enhancements
Saturation
One Pixel per clock
Independent Tint / Hue support
Flat and Gouraud Shading
Color Specular Lighting
Color Alpha Blending for
Z Bias support
Transparency
Dithering
Vertex and Programmable Pixel Fog
Line and Full-Scene Anti-Aliasing
Atmospheric effects
16 and 24-bit Z Buffering
Compliant with ANSI/TIA/EIA –644-1995
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Intel® 852GM/852GMV Chipset GMCH Datasheet