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MB86290A Datasheet, PDF (77/184 Pages) Fujitsu Component Limited. – Graphics Controller Hardware Specifications
6.7.3 Display List Command Overview
The following table lists the MB86290A display list commands.
Type
Nop
Interrupt
Sync
SetRegister
SetVertex2i
Draw
DrawPixel
DrawPixelZ
DrawLine
DrawLine2I
DrawLine2iP
DrawTrap
DrawVertex2i
DrawVertex2iP
DrawRect
DrawRectP
DrawBitmap
DrawBitmapP
BltCopy
BltCopyP
BltCopy Alternate
BltCopy AlternateP
LoadTexture
BltTexture
Draw Command
-
-
-
-
Normal
PolygonBegin
PolygonEnd
Flush_FB/Z
All draw commands
Pixel
PixelZ
Xvector
Yvector
AntiXvector
AntiYvector
ZeroVector
OneVector
TrapRight
TrapLeft
TriangleFan
FlagTriangleFan
BltFill
ClearPolyFlag
BltDraw
Bitmap
TopLeft
TopRight
BottomLeft
BottomRight
LoadTexture
LoadTILE
LoadTexture
LoadTILE
Description
No operation
Interrupt request to host CPU
Synchronization of events
Data set to register
Data set to Fast2DTriangle VRTX register
Initialization of border rectangle calculation of
multiple vertices random shape
Polygon flag clear (post random shape
drawing operation)
Flushes drawing pipelines
Issue draw command
Plot Point
Plot Point with Z value
Draw Line (*1)
Draw Line (*2)
Draw Line with anti-alias option (*1)
Draw Line with anti-alias option (*2)
Draw Fast2DLine (start from vertex 0)
Draw Fast2DLine (start from vertex1)
Draw Right Triangle
Draw Left Triangle
Draw Fast2DTriangle
Draw Fast2DTriangle for multiple vertices
random shape
Fill rectangle with one color or tiling pattern
Clear Polygon flag buffer
Draw rectangle pattern
Draw binary bit map pattern (character)
BitBlt transfer from left upper vertex
BitBlt transfer from right upper vertex
BitBlt transfer from left lower vertex
BitBlt transfer from right lower vertex
Load texture pattern
Load tile pattern
Load texture pattern from Graphics Memory
Load tile pattern from Graphics Memory
Note (*1) -Pai/4 ” Line angle ” Pai/4
(*2) -Pai/2 ” Line angle ” -Pai/4, or Pai/4 ” Line angle ” Pai/2
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