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MB86290A Datasheet, PDF (74/184 Pages) Fujitsu Component Limited. – Graphics Controller Hardware Specifications
6.6.3 Texture Attributes
The following attributes apply for texture mapping:
Texture Attributes
Attribute
Texture mode
Texture memory mode
Texture filter
Texture coordinate correction
Texture wrap
Description
Select either texture mapping or tiling
Select either internal texture buffer or external Graphics
Memory to use in texture mapping
Select either point sampling or bi-linear filtering
The bilinear filter can be specified when the internal memory is
specified as the texture memory mode.
Select either linear or perspective correction
Select either repeat or cramp of texture pattern
Texture blend mode
Select either decal or modulate
6.6.4 Character/Font Drawing and BLT Attributes
When character/font pattern draw and BLT draw are performed, the
following attributes apply:
Character/Font Pattern and BLT Attributes
Attribute
Character pattern enlarge/shrink
Description
2 × 2, × 2 horizontal, 1/2 × 1/2, × 1/2 horizontal
Character pattern color
Set character color and background color
Logical calculation mode
Specify two source logical calculation mode in BLT operation
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