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RG82855GMESL72L Datasheet, PDF (15/213 Pages) Intel Corporation – Intel® 855GM/855GME Chipset Graphics and Memory Controller Hub (GMCH)
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• Twelve level of detail MIP map sizes
• Z Bias support
from 1x1 to 2k x 2k
• Dithering
• Numerous texture formats including 32-
bit RGBA
• Alpha and Luminance maps
• Texture chromakeying
• Bilinear, trilinear, and anisotropic MIP
map filtering
• Line and full-scene anti-aliasing
• 16 and 24-bit Z buffering
• 16 and 24-bit W buffering
• 8-bit Stencil buffering
• Double and triple render buffer support
• Cubic environment reflection mapping
• 16 and 32-bit color
• Dot product bump-mapping
• Destination alpha
• Embossed bump-mapping
• Vertex cache
• DXTn texture decompression
• Optimal 3D resolution supported
• FX1 texture compression
• Fast Clear support
•
•
3D graphics rasterization enhancements
One Pixel per clock
• ROP support
ƒ Hub Interface to ICH4-M
⎯ 266 -MB/s point-to-point Hub interface to
• Flat and Gouraud shading
ICH4-M
• Color alpha blending for transparency
⎯ 66 MHz base clock
• Vertex and programmable pixel fog and ƒ Power Management
atmospheric effects
⎯ SMRAM space remapping to A0000h (128-
• Color specular lighting
kB)
Datasheet
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