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MB86293 Datasheet, PDF (6/285 Pages) Fujitsu Component Limited. – Grraphiics Conttrrollllerr Speciiffiicattiions
6.5 DISPLAY SCAN CONTROL ................................................................................................... 61
6.5.1 Applicable display................................................................................................... 61
6.5.2 Interlace display ..................................................................................................... 62
6.6 THE EXTERNAL SYNCHRONOUS SIGNAL................................................................................. 63
6.7 VIDEO INTERFACE, NTSC/PAL OUTPUT............................................................................... 66
7 GEOMETRY ENGINE ........................................................................................................... 67
7.1 GEOMETRY PIPELINE......................................................................................................... 67
7.1.1 Processing flow....................................................................................................... 67
7.1.2 Model-view-projection (MVP) transformation (OC→CC coordinate transformation) 68
7.1.3 3D-2D transformation (CC→NDC coordinate transformation) ................................ 68
7.1.4 View port transformation (NDC→DC coordinate transformation) ........................... 69
7.1.5 View volume clipping.............................................................................................. 69
7.1.6 Back face curling .................................................................................................... 71
7.2 DATA FORMAT .................................................................................................................. 72
7.2.1 Data format ............................................................................................................ 72
7.3 SETUP E NGINE................................................................................................................. 73
7.3.1 Setup processing ..................................................................................................... 73
7.4 LOG OUTPUT OF DEVICE COORDINATES ............................................................................... 73
7.4.1 Log output mode ..................................................................................................... 73
7.4.2 Log output destination address ............................................................................... 73
8 DRAWING PROCESSING ..................................................................................................... 74
8.1 COORDINATE SYSTEM ....................................................................................................... 74
8.1.1 Drawing coordinates............................................................................................... 74
8.1.2 Texture coordinates ................................................................................................ 75
8.1.3 Frame buffer .......................................................................................................... 76
8.2 FIGURE DRAWING ............................................................................................................. 77
8.2.1 Drawing primitives................................................................................................. 77
8.2.2 Polygon drawing function ....................................................................................... 77
8.2.3 Drawing parameters............................................................................................... 78
8.2.4 Anti-aliasing function ............................................................................................. 79
8.3 BIT MAP PROCESSING....................................................................................................... 80
8.3.1 BLT ........................................................................................................................ 80
8.3.2 Pattern data format ................................................................................................ 80
8.4 TEXTURE MAPPING ........................................................................................................... 81
8.4.1 Texture size ............................................................................................................ 81
8.4.2 Texture color........................................................................................................... 81
8.4.3 Texture lapping ...................................................................................................... 82
8.4.4 Filtering ................................................................................................................. 83
8.4.5 Perspective correction............................................................................................. 83