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C8051F336 Datasheet, PDF (147/234 Pages) Silicon Laboratories – Mixed Signal ISP Flash MCU Family
C8051F336/7/8/9
action is a WRITE operation from the master to the slave, the master transmits the data a byte at a time
waiting for an ACK from the slave at the end of each byte. For READ operations, the slave transmits the
data waiting for an ACK from the master at the end of each byte. At the end of the data transfer, the master
generates a STOP condition to terminate the transaction and free the bus. Figure 21.3 illustrates a typical
SMBus transaction.
SCL
SDA
SLA6
SLA5-0
R/W
D7
D6-0
START
Slave Address + R/W
ACK
Data Byte
Figure 21.3. SMBus Transaction
NACK
STOP
21.3.1. Transmitter Vs. Receiver
On the SMBus communications interface, a device is the “transmitter” when it is sending an address or
data byte to another device on the bus. A device is a “receiver” when an address or data byte is being sent
to it from another device on the bus. The transmitter controls the SDA line during the address or data byte.
After each byte of address or data information is sent by the transmitter, the receiver sends an ACK or
NACK bit during the ACK phase of the transfer, during which time the receiver controls the SDA line.
21.3.2. Arbitration
A master may start a transfer only if the bus is free. The bus is free after a STOP condition or after the SCL
and SDA lines remain high for a specified time (see Section “21.3.5. SCL High (SMBus Free) Timeout” on
page 148). In the event that two or more devices attempt to begin a transfer at the same time, an arbitra-
tion scheme is employed to force one master to give up the bus. The master devices continue transmitting
until one attempts a HIGH while the other transmits a LOW. Since the bus is open-drain, the bus will be
pulled LOW. The master attempting the HIGH will detect a LOW SDA and lose the arbitration. The winning
master continues its transmission without interruption; the losing master becomes a slave and receives the
rest of the transfer if addressed. This arbitration scheme is non-destructive: one device always wins, and
no data is lost.
Rev. 0.2
147