English
Language : 

M36DR432AD Datasheet, PDF (20/52 Pages) STMicroelectronics – 32 Mbit 2Mb x16, Dual Bank, Page Flash Memory and 4 Mbit 256Kb x16 SRAM, Multiple Memory Product
M36DR432AD, M36DR432BD
ing Lock-Down. DQ1 indicates the Lock-Down sta-
tus and is set by the Lock-Down command. It
cannot be cleared by software, only by a hardware
reset or power-down.
The following sections explain the operation of the
locking system.
Locked State
The default status of all blocks on power-up or af-
ter a hardware reset is Locked (states (0,0,1) or
(1,0,1)). Locked blocks are fully protected from
any program or erase. Any program or erase oper-
ations attempted on a locked block will reset the
device to Read Array mode. The Status of a
Locked block can be changed to Unlocked or
Lock-Down using the appropriate software com-
mands. An Unlocked block can be Locked by issu-
ing the Lock command.
Unlocked State
Unlocked blocks (states (0,0,0), (1,0,0) (1,1,0)),
can be programmed or erased. All unlocked
blocks return to the Locked state after a hardware
reset or when the device is powered-down. The
status of an unlocked block can be changed to
Locked or Locked-Down using the appropriate
software commands. A locked block can be un-
locked by issuing the Unlock command.
Lock-Down State
Blocks that are Locked-Down (state (0,1,x))are
protected from program and erase operations (as
for Locked blocks) but their protection status can-
not be changed using software commands alone.
A Locked or Unlocked block can be Locked-Down
by issuing the Lock-Down command. Locked-
Down blocks revert to the Locked state when the
device is reset or powered-down.
The Lock-Down function is dependent on the WPF
input pin. When WPF=0 (VIL), the blocks in the
Lock-Down state (0,1,x) are protected from pro-
gram, erase and protection status changes. When
WPF=1 (VIH) the Lock-Down function is disabled
(1,1,1) and Locked-Down blocks can be individu-
ally unlocked to the (1,1,0) state by issuing the
software command, where they can be erased and
programmed. These blocks can then be re-locked
(1,1,1) and unlocked (1,1,0) as desired while WPF
remains High. When WPF is Low, blocks that were
previously Locked-Down return to the Lock-Down
state (0,1,x) regardless of any changes made
while WPF was High. Device reset or power-down
resets all blocks, including those in Lock-Down, to
the Locked state.
Locking Operations During Erase Suspend
Changes to block lock status can be performed
during an erase suspend by using the standard
locking command sequences to unlock, lock or
lock-down a block. This is useful in the case when
another block needs to be updated while an erase
operation is in progress.
To change block locking during an erase opera-
tion, first write the Erase Suspend command, then
check the status register until it indicates that the
erase operation has been suspended. Next write
the desired Lock command sequence to a block
and the lock status will be changed. After complet-
ing any desired lock, read, or program operations,
resume the erase operation with the Erase Re-
sume command.
If a block is locked or locked-down during an erase
suspend of the same block, the locking status bits
will be changed immediately, but when the erase
is resumed, the erase operation will complete.
20/52