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MDL-IDM-L35 Datasheet, PDF (5/8 Pages) List of Unclassifed Manufacturers – Intelligent Display Module with
BOARD DATA SHEET
Figure 3. Connection Diagram
Serial Header
JTAG/SWD
Digital I /O (8)
microSD Card
1
Digital I /O (4)
RS232
Serial Port
5V
GND
Analog
Inputs (4)
Digital I /O (4)
5V
GND
Software Development
The MDL-IDM-L35 ships with a factory-programmed example application. This application
must be replaced with a program specific to the end product. Development requires the use
of a compiler capable of generating code for an ARM® Cortex™-M3 processor. Visit
www.luminarymicro.com to download evaluation versions of suitable development tools.
The Stellaris Graphics Library accelerates software development by providing a range of
display-related extensions to the standard StellarisWare™ Software. The Graphics Library
includes widgets, low-level drawing primitives, and display drivers.
Graphics Library widgets encapsulate the ability to render a GUI element, detect if a
touchscreen press occurred within its bounds, and react to presses. Widgets may be used
in a hierarchical manner to provide groups of associated widgets, such as radio buttons.
Examples of widgets include check boxes, buttons, sliders, and images.
Drawing primitives are elementary geometric items. The Graphics Library includes
primitives such as lines, circles, filled circles, rectangles, and fonts. A selection of pre-built
fonts is included and additional user fonts may be added to the library.
The display driver provides low-level code for initializing the display controller and a method
for setting pixels. Graphics Library includes a display driver optimized for the RDK-IDM-L35
LCD panel and therefore, users do not need low-level knowledge of LCD-driver operation.
Refer to the Stellaris® Graphics Library User’s Guide for full details.
Intelligent Display Module with 3.5" Landscape Display
5