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HT45F5Q Datasheet, PDF (17/114 Pages) Holtek Semiconductor Inc – Charger Flash MCU
HT45F5Q
Charger Flash MCU
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M O V A ,[1 2 H ]
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C A LL D E LA Y
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C P L [1 2 H ]
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NOP
D E LA Y :
F e tc h In s t. 1
E x e c u te In s t. 1
F e tc h In s t. 2
E x e c u te In s t. 2
F e tc h In s t. 3
F lu s h P ip e lin e
F e tc h In s t. 6
E x e c u te In s t. 6
F e tc h In s t. 7
Instruction Fetching
Program Counter
During program execution, the Program Counter is used to keep track of the address of the
next instruction to be executed. It is automatically incremented by one each time an instruction
is executed except for instructions, such as “JMP” or “CALL” that demand a jump to a non-
consecutive Program Memory address. Only the lower 8 bits, known as the Program Counter Low
Register, are directly addressable by the application program.
When executing instructions requiring jumps to non-consecutive addresses such as a jump
instruction, a subroutine call, interrupt or reset, etc., the microcontroller manages program control
by loading the required address into the Program Counter. For conditional skip instructions, once
the condition has been met, the next instruction, which has already been fetched during the present
instruction execution, is discarded and a dummy cycle takes its place while the correct instruction is
obtained.
Program Counter
Program Counter High byte
PCL Register
PC10~PC8
PCL7~PCL0
The lower byte of the Program Counter, known as the Program Counter Low register or PCL, is
available for program control and is a readable and writeable register. By transferring data directly
into this register, a short program jump can be executed directly, however, as only this low byte
is available for manipulation, the jumps are limited to the present page of memory, that is 256
locations. When such program jumps are executed it should also be noted that a dummy cycle
will be inserted. Manipulating the PCL register may cause program branching, so an extra cycle is
needed to pre-fetch.
Stack
This is a special part of the memory which is used to save the contents of the Program Counter
only. The stack is neither part of the data nor part of the program space, and is neither readable nor
writeable. The activated level is indexed by the Stack Pointer, and is neither readable nor writeable.
At a subroutine call or interrupt acknowledge signal, the contents of the Program Counter are pushed
onto the stack. At the end of a subroutine or an interrupt routine, signaled by a return instruction,
RET or RETI, the Program Counter is restored to its previous value from the stack. After a device
reset, the Stack Pointer will point to the top of the stack.
If the stack is full and an enabled interrupt takes place, the interrupt request flag will be recorded
but the acknowledge signal will be inhibited. When the Stack Pointer is decremented, by RET or
RETI, the interrupt will be serviced. This feature prevents stack overflow allowing the programmer
to use the structure more easily. However, when the stack is full, a CALL subroutine instruction can
still be executed which will result in a stack overflow. Precautions should be taken to avoid such
cases which might cause unpredictable program branching. If the stack is overflow, the first Program
Counter save in the stack will be lost.
Rev. 1.10
17
December 13, 2016